Jun 09, 2005, 04:08 PM // 16:08
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#42
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Ascalonian Squire
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thats correct, i end up getting a henchmen party to do it, in fact one of the ascension mission i did all hench too because they focus attack better than humans its sad really xD
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Jun 11, 2005, 12:54 AM // 00:54
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#43
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Ascalonian Squire
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What churns me (and something that I can only silently steam about) is when someone starts extorting us.... eg "Watch it... don't make me ditch you idiots here!!"
LOL they must have way too much time on their hands to waste it on destroying other people's time and effort.
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Jun 11, 2005, 12:58 AM // 00:58
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#44
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Ascalonian Squire
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hehe ok for the lastest last time.... infusion is only for protection against Mursaat.... and you don't find them anywhere except in Southern Shiverpeaks and Ring of Fire
NOTE: It cracks me up in ToA when you see
Pvp King:"W/Mo tank FULLY INFUSED. EXPERIENCED. Looking for no-noobs team!"
... have I just done ToA PUG groups a big disservice in filtering dolts? lol
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Jun 11, 2005, 01:08 AM // 01:08
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#45
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Sins FTW!
Join Date: Mar 2005
Location: USA
Guild: Angel Sharks [AS]
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Quote:
Originally Posted by Hell Marauder
But I do agree UW/Fissure are too hard for anyone who is not infused
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Quote:
Originally Posted by Traylorre
NOTE: It cracks me up in ToA when you see
Pvp King:"W/Mo tank FULLY INFUSED. EXPERIENCED. Looking for no-noobs team!"
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It amazes me that people still think infusion helps in UW/Fissure. I've never heard a more noobish statement in all my life.
__________________
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Jun 15, 2005, 06:43 AM // 06:43
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#46
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Academy Page
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Quote:
Originally Posted by Hell Marauder
Temple of Ages is not just for lvl 20 ppl, otherwise A-net would've put in lvl 20 henchmen there; as for now, henchmen there are only lvl 15. But I do agree UW/Fissure are too hard for anyone who is not infused (wonder why one needs infusion for going there, but yes you do need infusion) and who don't have proper group tactic training.
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...yeah the henchman are mainly for the villany of galrath quest (or exploring) as you can not take henchmen with you into the Underworld Or the Fissure of Woe. . . .
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....Sorry to bust your bubble
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Jun 15, 2005, 06:51 AM // 06:51
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#47
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Ascalonian Squire
Join Date: May 2005
Location: UK
Guild: Faction Issues
Profession: R/Me
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I have done 2/3 of the acension missions, with my two brothers and henchman (we are warrior/nec, mesmer/ranger, ranger/mesmer, so we take the monk hench etc). We failed the second one twice at different points, both times we beat that point when we came back.
I am surprised to hear this is tough, but then again, I dont consider myself or my bro's as idiots. It is still hard to see how people get stuck here unless they have a total gaming disability.
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Jun 15, 2005, 09:22 AM // 09:22
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#49
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Academy Page
Join Date: Jun 2005
Guild: Vocal Minority, R.I.P.
Profession: Mo/Me
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Quote:
Originally Posted by Phantom Force
Idiots are part of the game, and some of them are beyond help. No matter what you do or how nicely you explain to them what the group should be doing because you've done this quest before they don't care. It happens. But at least if someone knows what they are doing and simply yes please listen up I know what to do etc. etc. there's a good chance it will succeed first or second time. I think some people think this game is totally fast paced and it's not. Certain things (quests, missions, areas) take a little strategic planning and group work. It's kinda like mini battles, if you go into a war everyone doing their own things that army is more than likely gonna be eating dirt. If you go in with a good plan and teamwork you'll have a good chance of succeeding. Just remember if you know what to do or think you "Elite" show it and take lead or give guidance. As for dumb morons who just can't play, don't have patience, or think they know it but don't, just find a new party or have go back to town regroup and ditch the loser.
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QFE. One of the best posts i've read. Very true opinion.
Through all my quests on my 2nd ascended character I told people what to do and they still wouldnt listen. Told them where to hold, where to move on the radar and some idiot would allways scribble or start ringing a mob which wasn't to be touched.
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Jun 15, 2005, 09:53 AM // 09:53
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#50
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Academy Page
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Quote:
Originally Posted by funbun
Let me tell you about this one monk. This guy went into battle without a shirt. No armor and carrying a warrior's tall shield. He kept attacking and I ended up being the only healer in the group. He kept begging me for linen. I told him chunk the shield, get something to boost your energy, and focus on protection prayers if you want armor. He just blew it off. He kept charging into battle like a warrior. After dying a few times I stopped healing him because I was wasting my energy.
Guys like that shouldn't play as a Monk. He's a monk trying to do a warrior's job. The group eventualy broke up. Since Beta the quality of player has dropped a lot.
Yoda, that doesn't sound like a bad idea.
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Well, it was not me. But I am currently levling my 4th char (a mo/war) as a close combat fighter just to test my idea out. It might not work out as well as I think, but I don't think you should assume that every monk will play a healing monk
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Jun 15, 2005, 12:44 PM // 12:44
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#51
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Frost Gate Guardian
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Quote:
Originally Posted by Phantom Force
Well I agree there is a great degree of skill in the game. Knowing what is what, what not to do, when to do things, etc. However I'm going to play devil's advocate by saying some of the earlier comments are all elitists ideas. You can be a different type of elitist though. Personally I haven't done ascension, I'm close but have not taken the time. I've done most other quests, tried different characters and still don't know everything but when I do know more than others I explain what, where, when, how, why. Everyone complains that people don't know much or are incompetent, but fact of the matter everyone was that way at one point. Many times people are still learning or finding out what to do for the first time. It's one thing if you're a stupid moron who has done the quest before or knows what to do and screw it up. It's another thing when it's someone’s first or second time. If you are the so called elitist maybe you should take the role of leader and step up. Okay please listen this is what we really need to do or else this could happen...... Don't get your panties in a bunch because people are new, explain to them. I hate when morons think they know it all then whine because someone is doing something for the first time and makes a mistake. I'm not saying party with a level 18 who doesn't have armor or spells they need, but for those who are ready and still don't know what to do it's your job to help them. Otherwise blame yourself for not getting involved and stepping up. Instead of being a useless elitist who thinks they know it all and doesn't do anythign to help, be useful to your group and if you are elitist and know what to do step up.
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Well said Phantom Force. Really, there is no shame in being a true "noobie". I often admit it when I am.... it forestalls anyone else from doing it. The best leaders I've had in PUGs are the ones who explain... and when I lead (rare because my main PC is a monk and I'm busy healing) I try to do the same.
I just got a headset with voice thingee, but I haven't brought up teamspeak or other software. Has anyone had success with these third party things?
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Jun 15, 2005, 01:13 PM // 13:13
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#52
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Ascalonian Squire
Join Date: Apr 2005
Location: U.S.A.
Guild: Silver Wolves
Profession: Mo/W
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Quote:
Originally Posted by Storn
I just got a headset with voice thingee, but I haven't brought up teamspeak or other software. Has anyone had success with these third party things?
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I use TeamSpeak2 and run my own server on a linux box. I find that TS is pretty easy to use, and there is plenty of documentation. Ventrillo I have used a while back, and is a good program as well. From my perspective, it might be a bit harder to use in terms of interface, but is better suited to serving massive amounts of people (60+ clients) without lag or voice distortion. Then again, bandwith and the specs of your server have a lot to do with performance for that many people.
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Jun 15, 2005, 10:55 PM // 22:55
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#53
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Pre-Searing Cadet
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Quote:
Originally Posted by Trenchsoul
So when I'm standing around in the Temple of Ages, and I refuse to party anyone under level 20, am I being elitist or realistic?
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My one personal experience with ToA was enough that I haven't quite mustered the desire to return just yet.
I formed a PUG with two friends, a 20 El/Mo, and a 19 Wa/N and some others we found in the zone. One warrior joined, and somewhat rudely stated that our level 19 friend had better be booted or he was leaving. Rude as he was, we didn't comply, but another person in our group diplomatically convinced our friend switch to a level 20 ranger he also had. Somewhere along the line, we also picked up another level 19 though, so we headed out to UW with a full group with two monks. We were pretty much dead the second we got there. When we got back, the rude warrior said he would be happy to go again if the level 19 was kicked, as well as me, the mesmer, because "mesmers are useless until PvP anyway." Needless to say, he was kicked, but it really soured the experience for me.
So, yes, the level 19 probably has no business being in there just yet, one extra level isn't hard to attain, but try to be diplomatic about things. And booting people because they aren't a Warrior or a Monk isn't very cool either. I'm sure you're very polite, though. Its just some people who have a lot to learn and really kill the experience for everyone else :P
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Jun 15, 2005, 11:17 PM // 23:17
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#54
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Lion's Arch Merchant
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Quote:
Originally Posted by Aria Marisel
So, yes, the level 19 probably has no business being in there just yet, one extra level isn't hard to attain, but try to be diplomatic about things. And booting people because they aren't a Warrior or a Monk isn't very cool either. I'm sure you're very polite, though. Its just some people who have a lot to learn and really kill the experience for everyone else :P
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I think it should be common knowledge. If you're level 19 you're most likely missing 45 attribute points. That's pretty significant. Even if you're wearing superior or major runes, you're also missing valuable hitpoints. In zones full of very high-level and powerful monsters there's no reason not to want every member in your group to have a full 200 att points.
Conversely, both the Underworld and Fissure are quite manageable with parties of six. You need very skilled and coordinated players...but that's a good yardstick for finding pick-up groups there. If someone demands level 20s with full att points and so many elites then you know he probably hasn't gotten far (or at the very least he was riding on a guild group's coattails).
I guess I just expect players to be good. I expect them to have ascended and I'd hope they finished the game. If they're going to the underworld or fissure to collect ectoplasm and shards at level 18, they probably aren't the type of player I'll enjoy playing with. That's probably the necro with a hammer or the monk who uses a bow. Or Ice Smiter.
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